var config = {
    BlockSize: 50,
    DefaltSprite: './assets/rocket.png',
    GameInterval: 20,
    CollistionReduce: 2,
    MapMaxWidth: 1200,
    MapMaxHeight: 800,
    WallSprite: './assets/wall.png',
    WallLife: 100,
    WaterSprite: './assets/water.png',
    GrassSprite: './assets/grass.png',
    PlayerSprites: ['./assets/tank-up.png', './assets/tank-left.png', './assets/tank-right.png', './assets/tank-down.png'],
    EnemySprites: ['./assets/enemy-up.png', './assets/enemy-left.png', './assets/enemy-right.png', './assets/enemy-down.png'],
    TankBaseAttack: 25,
    BulletSprite: './assets/rocket.png',
    BulletSize: 16,
    EnemySpawns: [0, 368],
    PlayerSpawn: 223,
    DirectionKey: { TOP: 'KeyW', RIGHT: 'KeyD', DOWN: 'KeyS', LEFT: 'KeyA' },
    FireKey: 'Space'
};
export default config;
